Q#1: Translation moves objects without ______.
(A) Scaling
(B) Rotation
(C) Deformation
(D) Scaling and Rotation
Answer: (C) Deformation
Q#2: Which transformation produces shape distortion as if object layers slide over each other?
(A) Rotation
(B) Translation
(C) Reflection
(D) Shear
Answer: (D) Shear
Q#3: Computer Graphics are used in ______.
(A) Game development
(B) Movies development
(C) Simulations
(D) All of the given
Answer: (D) All of the given
Q#4: A two dimensional rotation moves an object along a ______ path in the XY plane.
(A) Straight
(B) Circular
(C) Oval
(D) Ellipse
Answer: (B) Circular
Q#5: If scaling factors sx and sy are greater than 1, the object size will be ______.
(A) Reduced
(B) Enlarged
(C) Remain same
(D) Shear
Answer: (B) Enlarged
Q#6: Curve functions are useful in ______.
(A) Object modeling
(B) Graphics applications
(C) Animation path specifications
(D) All of the given
Answer: (D) All of the given
Q#7: Sutherland-Hodgman clipping algorithm can clip polygons against concave clip polygon.
(A) True
(B) False
Answer: (B) False
Q#8: In video text memory, ______ are used to display a character.
(A) 2 bytes
(B) 4 bytes
(C) 8 bytes
(D) 16 bytes
Answer: (A) 2 bytes
Q#9: Which of the following is NOT a modern application of Computer Graphics?
(A) Computer Aided Geometric Design
(B) Video Games
(C) Stop-motion animation
(D) Scientific Visualization
Answer: (C) Stop-motion animation
Q#10: A · B = |A| |B| cos(θ) represents which product?
(A) Cross Product
(B) Dot Product
(C) Scalar Division
(D) Vector Addition
Answer: (B) Dot Product
Q#11: Cross product of two vectors results in a ______.
(A) Vector
(B) Scalar
(C) Matrix
(D) Point
Answer: (A) Vector
Q#12: Concave polygons may produce extra lines in Sutherland-Hodgman algorithm.
(A) True
(B) False
Answer: (A) True
Q#13: Two successive rotations in 2D transformations can be represented as ______.
(A) Addition of angles
(B) Subtraction of angles
(C) Multiplication of matrices
(D) Division of matrices
Answer: (C) Multiplication of matrices
Q#14: Global coordinate systems can be defined with respect to local coordinate systems.
(A) True
(B) False
Answer: (B) False
Q#15: Locations can be transformed from one coordinate system to another.
(A) True
(B) False
Answer: (A) True
Q#16: A column matrix is also known as ______.
(A) Column Vector
(B) Row Vector
(C) Square Matrix
(D) Unit Matrix
Answer: (A) Column Vector
Q#17: Dot product of two vectors results in a ______ quantity.
(A) Vector
(B) Scalar
(C) Matrix
(D) Coordinate
Answer: (B) Scalar
Q#18: In Trimetric projection, projection direction makes unequal angles with the three axes.
(A) True
(B) False
Answer: (A) True
Q#19: ______ uses divide and conquer strategy.
(A) Pipeline Clipping
(B) Sutherland-Hodgman Algorithm
(C) Weiler-Atherton Algorithm
(D) None of these
Answer: (B) Sutherland-Hodgman Algorithm
Q#20: A unit vector is obtained by dividing each component by the vector length.
(A) True
(B) False
Answer: (B) False
Q#21: ______ is the process of describing an object or scene to construct an image.
(A) Rendering
(B) Modeling
(C) Meshing
(D) None of these
Answer: (B) Modeling
Q#22: Moving the points so that the point of view is at origin is called normalization.
(A) True
(B) False
Answer: (A) True
Q#23: A ______ can be performed relative to a reflection axis or plane.
(A) Rotation
(B) Projection
(C) Reflection
(D) None
Answer: (C) Reflection
Q#24: To show 256 colors, how many bits per pixel are required?
(A) 8
(B) 16
(C) 32
(D) 64
Answer: (A)
Q#25: 25 × 80 resolution with 16 colors supports ______.
(A) Text mode
(B) Graphics mode
(C) Both
(D) None
Answer: (A) Text mode
Q#26: Two matrices are equal if they have ______.
(A) Same order
(B) Same corresponding elements
(C) Same order and same corresponding elements
(D) Different elements
Answer: (C) Same order and same corresponding elements
Q#27: Two points are collinear if they lie on the ______.
(A) Same line
(B) Parallel lines
(C) Different plane
(D) Two planes
Answer: (A) Same line
Q#28: A polygon is convex if ______.
(A) Any two points outside intersect boundary
(B) Any two points inside do not intersect edges
(C) One point inside and outside do not intersect boundary
(D) Two vertices intersect edge
Answer: (B) Any two points inside do not intersect edges
Q#29: Who is known as the father of Computer Graphics?
(A) Robert Burton
(B) Ivan Sutherland
(C) Pytor Tchaikovsky
(D) Turner Whitted
Answer: (B) Ivan Sutherland
Q#30: Hyperbola equation centered at origin is ______.
(A) x²/b² + y²/a² − 1 = 0
(B) x²/b² + y²/a² + 1 = 0
(C) x²/a² − y²/b² − 1 = 0
(D) x²/b² − y²/a² − 1 = 0
Answer: (C) x²/a² − y²/b² − 1 = 0