Order PDF of any content from our website with a little minor Fee to donate for hard work. Online MCQs are fully free but PDF books are paid. For details: contact whatsapp +923028700085 Important notes based PDF Books are available in very little price, starting from 500/-PKR; Order Now: contact whatsapp +923028700085

VU Past Papers CS410 – Visual Programming Solved Subjective Portion

CS410 – Visual Programming Solved Subjective Portion

Q1. How can I use the CopyTo method of Windows Forms controls collection?
Answer:
CopyTo takes all controls in a form and copies them into an array. You must specify the array and the starting position.

Ref: Handouts / MSDN

Q2. GetParent function syntax, return value, and usage
Answer:
GetParent returns the parent window handle of a given child window. It is used when you need the parent window reference of a child.

Q3. Difference between Pen and Brush

  • Pen: Used to draw lines and curves; outlines charts or trends.
  • Brush: Used to fill interiors of shapes; colors bars in bar charts or sections in pie charts.

Q4. How to draw in a window without WM_PAINT
Answer:
Use the device context directly (GetDC/GetDCEx) to draw immediately while processing input. Release the context after drawing. Useful for dragging or resizing objects.

Q5. How does Windows keep track of files?
Answer:
Each running program or module is assigned a handle. This helps Windows track all files and modules.

Q6. Can a class exist without a namespace? Which namespace does it belong to?
Answer:
Yes. It belongs to the global namespace (unnamed).

Q7. Two working spaces in GDI environment
Answer: Logical and Physical.

Q8. Types of macros

  1. Object-like macros (act like data objects)
  2. Function-like macros (act like functions)

Q9. GDI working spaces names
Answer: Logical and Physical.

Q10. Predefined GDI objects in Windows
Answer: Pens, Brushes, Fonts, Palettes.

Q11. Macros explanation with example

  • Object-like: behaves like a variable
  • Function-like: behaves like a function, e.g., maximum of two numbers

Q12. What is a process?
Answer:
A process is a set of related actions executed to achieve a specific result.

Q13. Modal loop
Answer:
A loop used by modal dialogs to process messages while taking control over the main application loop.

Q14. Windows programming control process
Answer: Edit Control and Static Control.

Q15. Pointer to Constant vs Constant Pointer

  • Constant pointer to variable: Pointer cannot change; data it points to can.
  • Pointer to constant: Pointer can change; data it points to cannot.

Q16. GetParent function syntax
Answer: Returns handle of parent window for a child window.

Q17. Types of assertions

  1. Preconditions – at start of function
  2. Postconditions – at end of function
  3. Invariants – conditions in a defined region of program

Q18. Characteristics of child windows

  • Appears inside parent’s client area
  • Usually controls (buttons, text boxes)
  • Sends notifications to parent
  • Has a unique ID

Q19. Client area
Answer: Part of window where output (text, graphics) is displayed.

Q20. WinMain function
Answer: Entry point for Windows GUI programs. Has parameters for instance, previous instance, command line, and window style.

Q21. Message queues
Answer: Applications process messages in the queue of their threads.

Q22. Paint function usage
Answer: Prepares window for painting, erases background, provides device context handle.

Q23. Desktop Window vs Application Window

  • Desktop: Created by system, uses bitmap background, example wallpaper.
  • Application: Created by programs, has title bar, menu, icon, example calculator.

Q24. _cdecl calling convention
Answer: Caller cleans up the stack after function call.

Q30. Difference between stdcall and cdecl

  • stdcall: called function cleans stack.
  • cdecl: caller cleans stack.

Q31. Erase window function
Answer: Determines area to erase and fills it. Handles background erasing messages.

Q32. Clipboard working
Answer: Allows data sharing between applications, e.g., copy from Notepad and paste into Word.

Q33. GetDC function
Answer: Retrieves device context for drawing; release it after use.

Q34. Infinite recursion
Answer: Recursion that never ends, causing stack overflow.

Q35. Stack
Answer: Memory area for local variables and function call order.

Q36. Extern storage class
Answer: Declares global variable visible across modules; cannot initialize here.

Q37. Logical coordinate system setup
Answer: Use logical brush (defined in code) and physical brush (created by device driver).

Q38. If WM_ERASEBKGND not processed
Answer: System uses default background brush to erase window.

Q39. Virtual-Key message
Answer: Device-independent code identifying key purpose, used in keyboard messages.

Q40. Superclassing vs Subclassing

  • Superclassing: Create new class using existing class functionality (adds features).
  • Subclassing: Override existing window procedure within same process.

Q41. Parent & Child process table entries
Answer: Kernel handle value is identical in both parent and child processes.

Contents Copyrights Reserved By T4Tutorials